Script Console
The Script Console runs JavaScript macros against the live project.
What it shows
An input for JavaScript, a read-only output area, and a picker of saved macros.
Using it
- Write a macro against the
worldbridge (documents, entities, categories — read and undoable edits) and Run it (Ctrl+Return); a whole macro is one undo step. - Save named macros to the library and reuse them.
- Full details are in the Scripting API reference.