SetObjectPlotThreadsCommand.h header
#include <ew/core/SetObjectPlotThreadsCommand.h>
Namespace ew::core
SetObjectPlotThreadsCommand class
class ew::core::SetObjectPlotThreadsCommand
Sets any content object's plot-thread membership (the base-level plotThreadIds), so a timeline event or an entity can be tagged with the plot lines / character arcs it belongs to – the same cross-cutting axis a scene document carries. (A scene keeps using SetDocumentPlotThreadsCommand; this generalizes the operation to every other taggable object. Distinct from SetPlotThreadsCommand, which replaces the project's whole plot-thread REGISTRY.) Undoable.
Members
ew::core::SetObjectPlotThreadsCommand::SetObjectPlotThreadsCommand(ContentObject &object, std::vector< QString > plotThreadIds)
Creates a command that sets object's plot-thread membership to plotThreadIds on apply.
ew::core::SetObjectPlotThreadsCommand::~SetObjectPlotThreadsCommand() override
Destroys the command.
void ew::core::SetObjectPlotThreadsCommand::apply() override
Records the object's current membership and applies the new list.
void ew::core::SetObjectPlotThreadsCommand::undo() override
Restores the previous membership.
QString ew::core::SetObjectPlotThreadsCommand::description() const override
Returns a short description for the undo/redo UI.