SetLanguagePhonologyCommand.h header

#include <ew/core/SetLanguagePhonologyCommand.h>

Namespace ew::core

SetLanguagePhonologyCommand class

class ew::core::SetLanguagePhonologyCommand

Command that replaces a language's structured sound inventory (its phonemes and suprasegmentals) in one undoable step – the finer-grained counterpart to SetLanguageCommand for the phonology sub-editor, so refining the inventory does not snapshot the whole language payload on every change. Undo restores the previous inventory; redo re-applies the new one.

Members

ew::core::SetLanguagePhonologyCommand::SetLanguagePhonologyCommand(Language &language, PhonemeInventory inventory)

Creates a command that, when applied, replaces language's inventory with inventory.

ew::core::SetLanguagePhonologyCommand::~SetLanguagePhonologyCommand() override

Destroys the command.

void ew::core::SetLanguagePhonologyCommand::apply() override

Records the language's current inventory and applies the new one.

void ew::core::SetLanguagePhonologyCommand::undo() override

Restores the previous inventory.

QString ew::core::SetLanguagePhonologyCommand::description() const override

Returns a short description for the undo/redo UI.